View logs from: at a time, ordered in:
Time posted Who Message
12-Oct @ 09:17:34 AM Madoc@DarkeMUD it is:)
12-Oct @ 09:17:22 AM Hew@DarkeMUD wasn't even sure it was still around, lol
12-Oct @ 09:16:34 AM Madoc@DarkeMUD There are other muds out there on this one, their just quiet
12-Oct @ 09:16:07 AM Hew@DarkeMUD hmm, not seen anything here either
29-Sep @ 05:58:04 AM Mudder@Talon The main channel is ichat
29-Sep @ 01:40:06 AM Melange@SW:IG hey guys. what's the main channel i should use for chat?
26-Sep @ 01:20:35 AM Melange@SW:IG maybe it's the muds that are silent, and not just imc2
26-Sep @ 01:19:57 AM Melange@SW:IG i see you posting about imc2 on mudbytes, but these other channels are dead silent!
23-Sep @ 12:03:10 AM Melange@SW:IG What's up pchat?
01-Sep @ 12:25:45 AM Xerix@MudName imc
23-Jul @ 01:14:29 PM Kardon@Talon test
23-Jul @ 01:14:23 PM Kardon@Talon test
23-Jul @ 01:13:05 PM Kardon@Talon test
23-Jul @ 01:07:11 PM Kardon@Talon test
23-Jul @ 01:01:51 PM Kardon@Talon burps
23-Jul @ 01:01:35 PM Kardon@Talon test
15-Jul @ 07:33:17 PM Vatiken@Talon test...
14-Jul @ 07:57:09 PM Kardon@PantsMUD_Kardon test " \n \r \ \ \n "" \r\n "
14-Jul @ 07:56:56 PM Kardon@PantsMUD_Kardon test " "" test
14-Jul @ 07:53:08 PM Kardon@PantsMUD_Kardon hrm
12-Jul @ 04:42:04 PM kardon@Kardon_PantsMUD man this is frustrating....
12-Jul @ 04:41:58 PM kardon@Kardon_PantsMUD test
12-Jul @ 04:23:25 PM kardon@Kardon_PantsMUD .
11-Jul @ 11:12:33 AM Cratylus@Dead_Souls_Alpha 2
11-Jul @ 10:41:25 AM Cratylus@Dead_Souls_Alpha .
10-Jul @ 02:52:45 PM kardon@PantsMUD Take care, have fun playing with the server. =)
10-Jul @ 02:52:20 PM kardon@PantsMUD Well I should get going for now. Going to go out on a date night with my wife tonight.
10-Jul @ 02:48:45 PM kardon@PantsMUD think i got this fixed now
10-Jul @ 02:47:52 PM kardon@PantsMUD ok
10-Jul @ 02:36:39 PM Kardon@Talon Hehe, thanks! Found a bug in my code. Don't know why but it's there, have an uncaught exception.
10-Jul @ 02:35:36 PM Abetka@ADP I need to brush up on my Python :)
10-Jul @ 02:35:09 PM kardon@PantsMUD We are on IRC at the FreeNode server channel #pantsmud as well. If your interested in helping out let Chris know.
10-Jul @ 02:34:25 PM kardon@PantsMUD lol =D
10-Jul @ 02:34:15 PM Abetka@ADP *grin* *grabs tarball*
10-Jul @ 02:32:25 PM kardon@PantsMUD Actually, Chris our project lead doesn't know I have this client polished off so much already yet. :P
10-Jul @ 02:31:01 PM kardon@PantsMUD We have the google group there too, feel free to sign up.
10-Jul @ 02:30:45 PM kardon@PantsMUD Well great! The more interest the better! :)
10-Jul @ 02:30:20 PM Abetka@ADP Even beyond the name!
10-Jul @ 02:30:06 PM Abetka@ADP I'm in love with this project just as it's described already!
10-Jul @ 02:30:01 PM kardon@PantsMUD me = dmreichard btw
10-Jul @ 02:29:00 PM kardon@PantsMUD I just joined the project the other week but fell in love already. :)
10-Jul @ 02:28:14 PM kardon@PantsMUD Pretty much yes. Most of the work on the core engine is almost complete, and by 0.3 the interface will be solidified. In parallel to engine development however we will be writing plug in modules for game mechanics as examples.
10-Jul @ 02:26:52 PM Abetka@ADP Although it's probably ITFM, there really aren't game mechanics so much as it is a functioning barebones MUD in Python?
10-Jul @ 02:26:43 PM kardon@PantsMUD communication through events
10-Jul @ 02:26:30 PM kardon@PantsMUD The modules communicate with each other and the engine through hook functions, very much like NakedMUD
10-Jul @ 02:26:15 PM kardon@PantsMUD lol well I'm also using a command handler module I wrote, which I will be commiting as well
10-Jul @ 02:25:48 PM Abetka@ADP *states the obvious*
10-Jul @ 02:25:33 PM Abetka@ADP Whoa, it's up enough to be on IMC!
10-Jul @ 02:25:04 PM kardon@PantsMUD The project lead has heavily developed some of the core engine since I started work on the IMC module, so now that it is almost polished off I'll soon be updating my local revision and fixing any import errors etc. before commiting it.
10-Jul @ 02:23:53 PM Abetka@ADP You don't wear pants to the pants party, so really it's a misnomer.
10-Jul @ 02:23:21 PM Korgoth@ADP So no pants.
10-Jul @ 02:23:07 PM kardon@PantsMUD It's a codebase I rewrote and integrated my IMC2 client into. =P
10-Jul @ 02:22:43 PM Abetka@ADP Are we invited to the pants mud?
10-Jul @ 02:22:27 PM Korgoth@ADP eye
10-Jul @ 02:22:27 PM Korgoth@ADP er. um. yes. you're crazy.
07-Jul @ 07:32:40 PM Kardon@Talon separating*
07-Jul @ 07:32:30 PM Kardon@Talon It works a little better at seperating packets than my old code too... :)
07-Jul @ 07:25:24 PM Kardon@Talon And it still doesn't rely on any third party libraries, all of this is still in the standard python library.
07-Jul @ 07:25:06 PM Kardon@Talon I could go on and on :P
07-Jul @ 07:24:57 PM Kardon@Talon my handshake goes into the handle_connect() function and such, its just much cleaner
07-Jul @ 07:24:41 PM Kardon@Talon Now I have functions within the IMCSocket class which inherits asyncore.dispatcher, such as handle_read(), handle_write(), handle_connect() etc
07-Jul @ 07:23:47 PM Davion@ADP Right!
07-Jul @ 07:23:43 PM Kardon@Talon python of course :)
07-Jul @ 07:23:37 PM Davion@ADP What language?
07-Jul @ 07:23:34 PM Davion@ADP nod
07-Jul @ 07:23:26 PM Kardon@Talon asyncore is just a wrapper around select, but it is more of a reactor, and just cleaner to look at
07-Jul @ 07:22:43 PM Kardon@Talon there, think i got it
07-Jul @ 07:20:38 PM Kardon@Talon lol
07-Jul @ 07:20:28 PM Davion@ADP I'm good! Thinkin of a way to hackup recent posts a bit more ;)
07-Jul @ 07:20:03 PM Kardon@Talon nm, changing around my imc client code a bit to use asyncore instead of select, how are you?
07-Jul @ 07:19:43 PM Davion@ADP Sup?
07-Jul @ 07:19:36 PM Kardon@Talon Hey dav :)
07-Jul @ 07:19:31 PM Kardon@Talon cluck
07-Jul @ 07:19:22 PM Davion@ADP cow
07-Jul @ 07:18:48 PM Kardon@Talon moo
04-Jul @ 11:38:26 AM Jerrik@ADP *taptap*
16-Jun @ 04:10:05 PM Famine@Vile meh, I can't get into facebook games
16-Jun @ 04:09:53 PM Vrasp@AvP If I played that game and you get to name your farm I totally would
16-Jun @ 04:09:41 PM Vrasp@AvP I should name my farmville farm after you: Famineville
16-Jun @ 04:08:44 PM Famine@Vile moo
05-May @ 07:19:39 PM Kardon@AnacondaTwo woof
05-May @ 06:48:28 PM Kardon@AnacondaTwo testing "quotes" once again with my new algorithm
03-May @ 11:54:18 AM Kardon@AnacondaTwo testing something ignore as usual =)
03-May @ 10:35:19 AM Kardon@AnacondaTwo ah, fantastic, i love it when things just work =)
03-May @ 10:35:05 AM Kardon@AnacondaTwo testing "quotes" going out
03-May @ 10:30:26 AM kardon@AnacondaTwo much better
03-May @ 10:29:55 AM Newbie04@Talon testing "quotes" again
03-May @ 10:27:29 AM Riek@SWTSW My Little Pwnies?
03-May @ 10:27:09 AM Jandice@SWTSW Pretty Pink Pwnies.
03-May @ 10:27:00 AM Jandice@SWTSW you = so weird
03-May @ 10:26:56 AM Jandice@SWTSW ...
03-May @ 10:26:12 AM Kline@StormHunters PONIEZ!
03-May @ 10:26:09 AM Kline@StormHunters OMG PEOPLE
03-May @ 10:23:55 AM kardon@AnacondaTwo trying to get quotes to format right coming in and going out, im trying to see if python has an elegant solution for it
03-May @ 10:23:07 AM Jandice@SWTSW Yoh, 'sup.
03-May @ 10:17:22 AM kardon@AnacondaTwo bah fail =( lol
26-Apr @ 05:39:28 PM Kardon@AnacondaTwo now there is no delay :)
26-Apr @ 05:39:19 PM Kardon@AnacondaTwo ok there we go
26-Apr @ 05:37:51 PM Kardon@Talon hmm...such a delay
26-Apr @ 05:37:41 PM Kardon@AnacondaTwo testing again *sigh*
26-Apr @ 05:32:43 PM Kardon@Talon and a redesign, but wanted to do a quick hack to integrate my imc client into the python mud i was working on
26-Apr @ 05:32:20 PM Kardon@Talon needs some tweaking
26-Apr @ 05:32:09 PM Kardon@Talon somewhat
26-Apr @ 05:31:59 PM Conner@LandOfLegends looks like it worked
26-Apr @ 05:31:35 PM Kardon@AnacondaTwo testing again
20-Apr @ 04:45:35 PM Hew@DarkeMUD hmm, maybe we should be talking on this channel? shrugs
15-Apr @ 06:29:55 PM Kardon@Talon darn forgetting to name myself
15-Apr @ 06:29:31 PM Newbie04@Talon test (testing using non-blocking sockets, please ignore) =)
14-Apr @ 07:12:32 AM Kardon@Talon For the most part I have the python client I'm developing handling most of the major packet types. Next step is generalizing the program some more and making it asyncronous. Right now I'm blocking so I can't actually chat /from/ the client yet...only receive and respond to some like isalive-request and who.
14-Apr @ 07:09:31 AM Kardon@Talon hehe
14-Apr @ 07:08:56 AM Jandice@SWTSW COMPENSATE!!!
14-Apr @ 07:07:53 AM Kardon@Talon hehehe, forgetting to compensate for the fact that I may receive multiple packets in once recv() = facepalm...fixed now
14-Apr @ 05:46:03 AM Kardon@Talon haha nice
14-Apr @ 05:45:28 AM Cratylus@Dead_Souls_Dev he's big on putting things together bass ackwards
14-Apr @ 05:45:00 AM Kardon@Talon lol
14-Apr @ 05:44:56 AM Cratylus@Dead_Souls_Dev the answer is "kiasyn coded it"
14-Apr @ 05:44:49 AM Cratylus@Dead_Souls_Dev lol
14-Apr @ 05:44:31 AM Kardon@Talon they could have been arranged all the same, but they are different
14-Apr @ 05:44:16 AM Kardon@Talon the tcp packets, the individual keys are rearranged from when, say, you or i send a message over a channel
14-Apr @ 05:43:48 AM Cratylus@Dead_Souls_Dev do you mean actual tcp packets? or do you mean imc2 messages?
14-Apr @ 05:43:26 AM Kardon@Talon lol what is the right one?
14-Apr @ 05:43:09 AM Cratylus@Dead_Souls_Dev that is the wrong question
14-Apr @ 05:43:04 AM Kardon@Talon Now I have to design yet another regex to handle that... =/
14-Apr @ 05:42:55 AM Kardon@Talon Why are the packets rearranged when the bots send data? that doesn't make any sense to me
14-Apr @ 05:40:51 AM Sys@BlackHole player? what's one of them?
14-Apr @ 05:40:45 AM Kardon@Talon =P
14-Apr @ 05:40:41 AM Kardon@Talon player chat?
14-Apr @ 05:40:39 AM Cratylus@Dead_Souls_Dev player chat
14-Apr @ 05:40:31 AM Sys@BlackHole I neva even know we had a pchat wtf is it for?
14-Apr @ 05:40:31 AM Kardon@Talon test on pchat
14-Apr @ 05:40:11 AM Cratylus@Dead_Souls_Dev shut up
14-Apr @ 05:40:02 AM Sys@BlackHole hello