| Time posted | Who | Message |
|---|---|---|
| 01-Feb @ 07:22:56 PM | Sinistrad@Dead_Souls_Dev | "You, who so well know the nature of my soul, will not suppose, however, that I gave utterance to a threat." |
| 30-Jan @ 11:55:36 PM | Sinistrad@Dead_Souls_Dev | That night Sherman, who had been wounded twice and had had three horses shot from under him, came upon the Union commander taking shelter from the rain under a tree. |
| 14-Jan @ 09:41:30 PM | Cratylus@Dead_Souls_Dev | this is what it feels like to be me: http://www.youtube.com/watch?v=OuSfLoXq22w |
| 14-Jan @ 09:36:02 PM | Cratylus@Dead_Souls_Dev | how ya liek me nao |
| 12-Jan @ 05:34:01 PM | Cratylus@Dead_Souls_Dev | i put on my robe and wizard hat |
| 12-Jan @ 04:46:15 PM | Sinistrad@Dead_Souls_Dev | n. e. x. t. ?. |
| 12-Jan @ 04:46:09 PM | Sinistrad@Dead_Souls_Dev | bext? |
| 12-Jan @ 04:46:00 PM | Sinistrad@Dead_Souls_Dev | done |
| 10-Jan @ 08:43:32 PM | Kalinash@Dead_Souls_Prime | like imc2 matters ... to anyone |
| 10-Jan @ 08:43:16 PM | Cratylus@Dead_Souls_Dev | yer lucky the fascist admins never bother to check the logs no more |
| 10-Jan @ 08:42:35 PM | Kalinash@Dead_Souls_Prime | allah akbar |
| 10-Jan @ 08:42:26 PM | Kalinash@Dead_Souls_Prime | iran was right |
| 10-Jan @ 08:42:15 PM | Cratylus@Dead_Souls_Dev | way to class up the joint |
| 10-Jan @ 08:41:46 PM | Kalinash@Dead_Souls_Prime | the holocaust was a lie |
| 28-Dec @ 01:28:12 PM | Quixadhal@Bloodlines | This thing is still on? |
| 13-Dec @ 09:29:09 PM | Cratylus@Dead_Souls_Dev | http://lp/SAMSUNG_MEANS_TO_COME.swf |
| 13-Dec @ 09:28:07 PM | Sinistrad@Dead_Souls_Dev | Samsung wasn't happy |
| 13-Dec @ 09:27:54 PM | Sinistrad@Dead_Souls_Dev | I remmeber killin it |
| 13-Dec @ 09:05:31 PM | Cratylus@Dead_Souls_Dev | that's why it's dead now |
| 13-Dec @ 09:05:22 PM | Cratylus@Dead_Souls_Dev | it's pretty much whatever the admins feel like that day |
| 13-Dec @ 09:05:00 PM | Quixadhal@Bloodlines | I think Rule 14 is the only rule that matters. |
| 13-Dec @ 09:03:25 PM | Sinistrad@Dead_Souls_Dev | I forget, is this place PG13? |
| 13-Dec @ 09:03:09 PM | Quixadhal@Bloodlines | I HAS A LEVEL 6 CLERIC WITH A CHARMED LONG STAFF... |
| 13-Dec @ 09:02:14 PM | Quixadhal@Bloodlines | OHAI! ANYONE PLAYING MUDZ HERE??? |
| 13-Dec @ 09:02:03 PM | Sinistrad@Dead_Souls_Dev | someone needs to spin the hard drives before they lock |
| 13-Dec @ 09:01:51 PM | Cratylus@Dead_Souls_Dev | can you guise all simmer down before people think this place is active |
| 13-Dec @ 09:01:49 PM | Sinistrad@Dead_Souls_Dev | and you know how bad notchcode is |
| 13-Dec @ 09:01:44 PM | Sinistrad@Dead_Souls_Dev | notchcode > kiacode |
| 13-Dec @ 09:01:35 PM | Sinistrad@Dead_Souls_Dev | or "really? that stuff never works" |
| 13-Dec @ 09:01:26 PM | Sinistrad@Dead_Souls_Dev | I meant, "wut, kiacode?" |
| 13-Dec @ 09:01:20 PM | Sinistrad@Dead_Souls_Dev | oh I know kiacode |
| 13-Dec @ 09:01:17 PM | Cratylus@Dead_Souls_Dev | kiasyn |
| 13-Dec @ 09:01:16 PM | Sinistrad@Dead_Souls_Dev | heh |
| 13-Dec @ 09:01:02 PM | Sinistrad@Dead_Souls_Dev | wut kiacode |
| 13-Dec @ 09:00:59 PM | Cratylus@Dead_Souls_Dev | he was so terrified of clicking on a rickroll he went and made a intebutt bot |
| 13-Dec @ 09:00:57 PM | Quixadhal@Bloodlines | It must have lurked until it saw prey. |
| 13-Dec @ 09:00:50 PM | Kalinash@Dead_Souls_Prime | killed in action |
| 13-Dec @ 09:00:38 PM | Cratylus@Dead_Souls_Dev | actually thats kiacode |
| 13-Dec @ 09:00:13 PM | Sinistrad@Dead_Souls_Dev | oh looks, Trix's bots are still alive |
| 13-Dec @ 09:00:03 PM | Sinistrad@Dead_Souls_Dev | Adorable kid videos shall fill this space: http://www.youtube.com/watch?v=_DqysFUF8WU |
| 13-Dec @ 09:00:03 PM | Quixadhal@Bloodlines | Ah, ok... just making sure the meat locker is still frozen, and not empty. |
| 13-Dec @ 08:59:59 PM | Kalinash@Dead_Souls_Prime | imc2 sucks donkey balls |
| 13-Dec @ 08:59:36 PM | Cratylus@Dead_Souls_Dev | be quiet, you |
| 13-Dec @ 08:59:27 PM | Quixadhal@Bloodlines | Can anyone here me? Or is this just floating off into the void... |
| 11-Nov @ 07:54:26 AM | Ninja@Dead_Souls_Dev | yay? |
| 11-Nov @ 07:52:27 AM | Kalinash@Dead_Souls_Prime | lolfool |
| 11-Nov @ 07:48:58 AM | Igabod@Talon | logged on from my android tablet for the first time |
| 07-Nov @ 05:29:14 PM | Cratylus@Dead_Souls_Dev | am i that transparent :( |
| 07-Nov @ 05:24:15 PM | DaxHall@Dead_Souls_Dev | just admit it, you're creating activity so you can justify an evil takeover plan |
| 01-Nov @ 01:39:46 AM | Kiasyn@Talon | wbroke hwwhat |
| 09-Oct @ 10:18:27 PM | Kiasyn@Talon | yeah i noticed.. |
| 09-Oct @ 07:33:13 PM | Cratylus@Dead_Souls_Dev | someone who is not on that list should tell them their forum is being spamattacked |
| 27-Sep @ 08:12:56 PM | Kiasyn@Talon | fum |
| 27-Sep @ 04:24:59 PM | DaxHall@Dead_Souls_Dev | foe |
| 27-Sep @ 04:24:15 PM | Sinistrad@Dead_Souls_Dev | fie |
| 31-Aug @ 09:24:10 PM | Cratylus@Dead_Souls_Dev | what if cheese is the most delicious substance in the universe but we're like "meh" because there's so much of it it's practically free |
| 31-Aug @ 05:00:01 PM | Keirath@SWDevMUD | oh hardy har |
| 31-Aug @ 04:59:09 PM | Kalinash@Dead_Souls_Prime | the ceiling |
| 30-Aug @ 09:52:38 PM | Cratylus@Dead_Souls_Dev | frt2 |
| 30-Aug @ 09:29:55 PM | Newbie@Talon | . |
| 18-Jul @ 06:08:37 PM | Retnur@yourmud | rawr! |
| 18-Jul @ 05:24:45 PM | Cratylus@Dead_Souls_Dev | http://www.youtube.com/watch?v=e9F6zGP3kkc |
| 18-Jul @ 04:29:25 PM | Retnur@CM | *throws a tumble weed* |
| 18-Jul @ 04:28:27 PM | Ninja@Dead_Souls_Dev | ..."Retnur@talon <ichat2> Bash made me the man I am today." ... then nothing for 3 days. |
| 18-Jul @ 04:27:42 PM | Ninja@Dead_Souls_Dev | erm, was this line off for like 3 days? |
| 18-Jul @ 04:27:13 PM | Ninja@Dead_Souls_Dev | some caveman hitting a piece of steel against a rock? |
| 18-Jul @ 04:26:01 PM | Retnur@CM | The universe will become extremely dark after the last star burns out. Even so, there can still be ocassional light in the universe. |
| 15-Jul @ 06:41:29 PM | Retnur@Talon | Bash made me the man I am today. |
| 15-Jul @ 03:31:10 PM | Cratylus@Dead_Souls_Dev | you dont need databases, just use bash |
| 15-Jul @ 09:51:06 AM | Kalinash@Dead_Souls_Prime | dick-you |
| 15-Jul @ 09:50:53 AM | Quixadhal@Bloodlines | Which is more surprising, that people still use Word Perfect, or that they still use DikuMUD? :) |
| 13-Jul @ 02:53:02 AM | Kiasyn@Talon | :p |
| 13-Jul @ 02:48:39 AM | Ninja@Dead_Souls_Dev | was a grad student back in punch-card days, so he knows of which he speaks. |
| 13-Jul @ 02:47:49 AM | Ninja@Dead_Souls_Dev | so, In my day, a grad student with a backpack... |
| 13-Jul @ 02:47:36 AM | Ninja@Dead_Souls_Dev | though today's political correctness wonks won't let us call them apes. |
| 13-Jul @ 02:47:15 AM | Ninja@Dead_Souls_Dev | In my day, an ape with a backpack fulla punch cards worked just fine and dandy. |
| 06-Jul @ 10:23:48 PM | Cratylus@Dead_Souls_Dev | http://fuckyeahspacehusbands.tumblr.com/page/7 |
| 03-Jul @ 05:33:01 PM | Sinistrad@Dead_Souls_Dev | Granted. |
| 03-Jul @ 05:32:04 PM | Cratylus@Dead_Souls_Dev | lo que no soy es terco y irazonable |
| 03-Jul @ 05:31:49 PM | Cratylus@Dead_Souls_Dev | bueno, arrogancia tengo yo y no leego a matar mi red aun |
| 03-Jul @ 05:31:27 PM | Sinistrad@Dead_Souls_Dev | La arrogancia lo mato |
| 03-Jul @ 05:31:02 PM | Cratylus@Dead_Souls_Dev | y no tenia que ser asi |
| 03-Jul @ 05:30:05 PM | Sinistrad@Dead_Souls_Dev | Y ahora esta mas muerto que el segundo termino de Obama. |
| 03-Jul @ 05:29:48 PM | Sinistrad@Dead_Souls_Dev | Recuerdo cuando este canal era el mas frecuentado. |
| 03-Jul @ 05:29:24 PM | Cratylus@Dead_Souls_Dev | esta encagade red es tan inutil que casi cualqier porqueria la eleva |
| 03-Jul @ 05:27:58 PM | Sinistrad@Dead_Souls_Dev | le tengo miedo a esa liga |
| 02-Jul @ 11:22:08 PM | Exodus@DRM2 | link it up to a database like http://cleverbot.com/ and record what people say when they kill something and use that for the output |
| 02-Jul @ 11:21:45 PM | Exodus@DRM2 | that would be funny |
| 02-Jul @ 11:21:35 PM | Quixadhal@Bloodlines | Your sword slices through an orc and it falls over, dead. Your sword asks you, "Tell me more about a filthy orc." |
| 02-Jul @ 11:20:23 PM | Quixadhal@Bloodlines | I've considered attatching it to a sword so it triggers occasionally when you kill something. |
| 02-Jul @ 11:20:22 PM | Exodus@DRM2 | Why do YOU tell me how to get to the castle |
| 02-Jul @ 11:19:52 PM | Exodus@DRM2 | the personality of it is kind of a dick though |
| 02-Jul @ 11:19:41 PM | Quixadhal@Bloodlines | Someone posted a nice LPC version a bit ago. :) |
| 02-Jul @ 11:19:09 PM | Exodus@DRM2 | heh, I have a port of the eliza chat bot written by chris busch installed on my mud. hooks to the sayto command for mobs |
| 02-Jul @ 11:18:36 PM | Exodus@DRM2 | tell me more about rm -rf / |
| 02-Jul @ 11:18:29 PM | Quixadhal@Bloodlines | Are you just saying that to be negative? |
| 02-Jul @ 11:18:10 PM | Quixadhal@Bloodlines | How do you feel about the format? |
| 02-Jul @ 11:17:49 PM | Quixadhal@Bloodlines | Actually, the simplest and best "shell" for an intruder is Eliza. |
| 02-Jul @ 11:16:58 PM | Exodus@DRM2 | verily, I understand aught of thy question. Thou speakest strangely, in a tongue as thou wot. Perhaps one day of the days thou may speaketh such that god willing, I may understand |
| 02-Jul @ 11:14:38 PM | Exodus@DRM2 | give them a custom shell that has command options and responses in olde english |
| 02-Jul @ 11:10:36 PM | Quixadhal@Bloodlines | But have the only actual working command be nethack. :) |
| 02-Jul @ 11:10:25 PM | Quixadhal@Bloodlines | Make the fake commands (dir/rm/fdisk/etc) generate fake output that looks like what you might expect.... |
| 02-Jul @ 11:09:52 PM | Quixadhal@Bloodlines | C:\> |
| 02-Jul @ 11:09:35 PM | Quixadhal@Bloodlines | Give them a nice chroot shell with some aliai and a custom prompt, so it looks, at first glance, like a DOS prompt. |
| 02-Jul @ 11:07:53 PM | Exodus@DRM2 | you tortured the stupid kids in school, didn't you :p |
| 02-Jul @ 11:03:41 PM | Quixadhal@Bloodlines | I've considered creating an Administrator userid just to amuse myself watching the windows rootkit people try to figure out how to use their newfound account. |
| 02-Jul @ 11:01:44 PM | Exodus@DRM2 | root, always lol |
| 02-Jul @ 10:53:37 PM | Quixadhal@Bloodlines | Administrator/sa |
| 17-Jun @ 10:31:29 AM | Kalinash@Dead_Souls_Prime | i thought the milkman was the murderer |
| 17-Jun @ 10:30:35 AM | Cratylus@Dead_Souls_Dev | http://www.youtube.com/watch?v=QJYjr-vUKZM |
| 17-Jun @ 04:48:17 AM | Cratylus@Dead_Souls_Dev | quite the opposite, dievan. i've been a vocal supported of actually unifying the networks, rather than maintaining the pointless fragmentation. unfortunately the mudbytes admins have some personal problem with me, so.... |
| 16-Jun @ 09:07:26 PM | Dievan@SpiresofAster | Ah. |
| 16-Jun @ 09:07:17 PM | Kalinash@Dead_Souls_Prime | it's the part that comes after foo |
| 16-Jun @ 09:06:48 PM | Dievan@SpiresofAster | Bar? Explain, please. |
| 16-Jun @ 09:06:28 PM | Kalinash@Dead_Souls_Prime | bar |
| 16-Jun @ 09:06:05 PM | Dievan@SpiresofAster | I was under the impression he had completely denounced the other IMC. Curious. |
| 16-Jun @ 09:05:43 PM | Dievan@SpiresofAster | Ah. |
| 16-Jun @ 09:05:23 PM | Kalinash@Dead_Souls_Prime | he's an equal opportunity offender |
| 16-Jun @ 09:05:13 PM | Kalinash@Dead_Souls_Prime | probably, knowing crat |
| 16-Jun @ 09:05:01 PM | Dievan@SpiresofAster | Kalinash, is Dead_Souls hooked up to both IMC instances? |
| 16-Jun @ 09:02:30 PM | Dievan@SpiresofAster | Ah, their client, wasn't it? |
| 16-Jun @ 09:02:22 PM | Dievan@SpiresofAster | CoffeeMUD has a connection to Java? |
| 16-Jun @ 09:02:07 PM | Dievan@SpiresofAster | Java is rather difficult to work with, you've got a point there. |
| 16-Jun @ 09:01:17 PM | Kalinash@Dead_Souls_Prime | java is evil |
| 16-Jun @ 08:59:54 PM | Dievan@SpiresofAster | *hope. |
| 16-Jun @ 08:59:49 PM | Dievan@SpiresofAster | One can only hop.e |
| 16-Jun @ 08:59:40 PM | Kalinash@Dead_Souls_Prime | what? me have an opinion? |
| 16-Jun @ 08:59:24 PM | Dievan@SpiresofAster | Quite the opinion there. |
| 16-Jun @ 08:58:43 PM | Kalinash@Dead_Souls_Prime | one can only hope |
| 10-Jun @ 10:24:33 PM | Aster@SpiresofAster | Looking over Ichat messages... I'd assume not so much. |
| 10-Jun @ 10:24:16 PM | Aster@SpiresofAster | Cool. Has activity picked up over this IMC? |
| 07-Jun @ 11:03:30 PM | Cratylus@Dead_Souls_Dev | http://www.youtube.com/watch?v=4om1rQKPijI |
| 07-Jun @ 09:19:09 PM | Exodus@DRM2 | I find the things that get your attention funny sometimes, Crat |
| 07-Jun @ 09:18:00 PM | Cratylus@Dead_Souls_Dev | blow |
| 07-Jun @ 09:13:50 PM | Exodus@DRM2 | will have to encrypt them so joe blow doesn't download a copy and try to steal accounts |
| 07-Jun @ 09:12:11 PM | Exodus@DRM2 | I'll give it a shot. I don't know how people will react to their characters being stored away from their home mud, but it's certainly optional |
| 07-Jun @ 09:11:12 PM | Sinistrad@Dead_Souls_Dev | I'd love to see it implemented well |
| 07-Jun @ 09:11:07 PM | Sinistrad@Dead_Souls_Dev | it happens, but it's only stayed as an idea |
| 07-Jun @ 09:10:58 PM | Sinistrad@Dead_Souls_Dev | in fact, there was a point in time where I thought it was mine |
| 07-Jun @ 09:10:50 PM | Sinistrad@Dead_Souls_Dev | this idea has been brought up before |
| 07-Jun @ 09:10:36 PM | Sinistrad@Dead_Souls_Dev | you're a good guy, Stackhouse |
| 07-Jun @ 09:09:25 PM | Exodus@DRM2 | we already do intermud chatting, why not other stuff |
| 07-Jun @ 09:08:28 PM | Exodus@DRM2 | hell, maybe even just save accounts of characters so you could take all your alts with you. It'd the same character(s), albeit slightly different from mud to mud, but still 'you' |
| 07-Jun @ 09:06:49 PM | Exodus@DRM2 | is that too freaky? |
| 07-Jun @ 09:06:44 PM | Exodus@DRM2 | there's a short supply of players these days and if you can't create new ones, you might as well share them |
| 07-Jun @ 09:06:24 PM | Exodus@DRM2 | I figure it does two things. One, gives the illusion that you really are visiting different worlds (eg. muds) and two, get players to new muds |
| 07-Jun @ 09:05:22 PM | Exodus@DRM2 | essentially, you could make a character on any multiverse-based mud that participated and use that same character across other participating muds |
| 07-Jun @ 09:04:40 PM | Exodus@DRM2 | there would be a standardized character format, along with sublayer of submissions from other muds for their own character format tweaks. |
| 07-Jun @ 09:03:56 PM | Exodus@DRM2 | by adding a module for a centralized character repository hosted online that allowed muds using the codebase to load characters from other muds using the codebase |
| 07-Jun @ 09:02:31 PM | Exodus@DRM2 | ok, so pending the release of my codebase shortly, I thought about taking the whole multiverse thing a little further |
| 07-Jun @ 09:00:57 PM | Sinistrad@Dead_Souls_Dev | so in his name, I bid you: speak |
| 07-Jun @ 09:00:49 PM | Sinistrad@Dead_Souls_Dev | the future Exodus, looking at the ichat logs of years past, would love to relive the conversation |
| 07-Jun @ 08:59:36 PM | Exodus@DRM2 | So I had a crazy idea, anyone interested? |
| 07-Jun @ 08:28:53 PM | Exodus@DRM2 | it IS awfully dusty in here |
| 07-Jun @ 08:24:20 PM | Sinistrad@Dead_Souls_Dev | dust in the wind |
| 04-Jun @ 09:10:03 PM | Cratylus@Dead_Souls_Dev | http://www.youtube.com/watch?v=jjxwFhhvcGM |
| 31-May @ 11:31:55 PM | Sinistrad@Dead_Souls_Dev | cough cough |
| 31-May @ 11:31:41 PM | Exodus@DRM2 | sorry that I moved then |
| 31-May @ 11:29:47 PM | Sinistrad@Dead_Souls_Dev | now you've made the air all dusty |
| 30-May @ 10:05:55 PM | Kiasyn@Talon | fark i use .net a lot these days |
| 30-May @ 06:22:32 PM | Exodus@DRM2 | sup |
| 30-May @ 06:07:01 PM | Zeno@SmaugInstitute | Anyone know how to contact Fizban? |
| 30-May @ 02:31:29 PM | Wodan@Discworld | and we should really update our mudlist info on i3 :) |
| 30-May @ 02:30:51 PM | Wodan@Discworld | that still works but it's discworld.starturtle.net now :) |
| 30-May @ 02:29:37 PM | Cratylus@Dead_Souls_Dev | discworld, at discworld.atuin.net port 4242, is one of the nicest loveliest bestest muds |
| 30-May @ 02:28:37 PM | Wodan@Discworld | oh there are users now? cool! |
| 30-May @ 02:27:48 PM | Cratylus@Dead_Souls_Dev | o no will i be banned from a network with 12 users |
| 30-May @ 02:27:08 PM | Kalinash@Dead_Souls_Prime | b& |
| 30-May @ 02:26:55 PM | Cratylus@Dead_Souls_Dev | dead souls 3, for example, is powerful, flexible, and easy for newcomers to pick up, available at http://dead-souls.net |
| 30-May @ 02:25:26 PM | Cratylus@Dead_Souls_Dev | it makes perfect sense to tell people about your awesome new features |
| 30-May @ 02:25:23 PM | Kalinash@Dead_Souls_Prime | just shut it down. it's not worth the hassle |
| 30-May @ 02:25:04 PM | Cratylus@Dead_Souls_Dev | imc needs to get over the morbid fear of announcements |
| 30-May @ 02:24:46 PM | Cratylus@Dead_Souls_Dev | and i'll tell you something else |
| 30-May @ 02:24:45 PM | Thedude@Talon | It reminds me of the guy who took naked pictures of himself and pasted them all over cars. |
| 30-May @ 02:24:38 PM | Cratylus@Dead_Souls_Dev | looked to me like he was just talking about his mud |
| 30-May @ 02:24:23 PM | Thedude@Talon | exodus@drm2 |
| 30-May @ 02:24:08 PM | Cratylus@Dead_Souls_Dev | WHO |
| 30-May @ 02:24:02 PM | Thedude@Talon | big ass advert |
| 30-May @ 02:23:56 PM | Thedude@Talon | Just look at mudbytes front page. |
| 30-May @ 02:23:53 PM | Cratylus@Dead_Souls_Dev | for real, who did that? |
| 30-May @ 01:27:02 AM | Exodus@DRM2 | said legend class as one of your own naming with skill groups you choose |
| 30-May @ 01:26:09 AM | Exodus@DRM2 | if that wasn't enough, you can go legend, drop all the way back to level 2 as a single, custom class with all sorts of benefits but unable to take any other classes |
| 30-May @ 01:25:41 AM | Exodus@DRM2 | triclass system, start a class, level to 50, dualclass, which remorts you to level 2 as both classes, then level to 50 and triclass, level back to 50. After that you can go epic and get another 200 or so epic levels while retaining your three classes |
| 30-May @ 01:25:37 AM | Samael@6Dragons | ugh, true nuff, i need sleep, so night. |
| 30-May @ 01:24:39 AM | Exodus@DRM2 | lol you'll never get to sleep at this rate. |
| 30-May @ 01:24:22 AM | Samael@6Dragons | legend mode? |
| 30-May @ 01:22:20 AM | Kiasyn@Talon | :) |
| 30-May @ 01:21:45 AM | Exodus@DRM2 | the others puttered around a bit pointed out typos and then never logged |
| 30-May @ 01:21:03 AM | Exodus@DRM2 | um..49 made tri-av, 17 made epic, 11 maxed epic levels and nobody tried legend mode |
| 30-May @ 01:19:36 AM | Exodus@DRM2 | 104 characters created and all of about 2 of them actually reported bugs and such regularly |
| 30-May @ 01:19:11 AM | Exodus@DRM2 | lotta people that just wanted to play and not actually test much of anything :p |
| 30-May @ 01:18:17 AM | Samael@6Dragons | lol, how'd that open beta go Ex? |
| 30-May @ 01:18:06 AM | Samael@6Dragons | lol, neways, night guys, seeya laters. |
| 30-May @ 01:16:42 AM | Exodus@DRM2 | so what've you been up to? |
| 30-May @ 01:14:42 AM | Kiasyn@Talon | :) |
| 30-May @ 01:14:17 AM | Exodus@DRM2 | shows how old it is huh |
| 30-May @ 01:13:18 AM | Kiasyn@Talon | http://darkrealms.genesismuds.com/immortals.php?id=Eldrick |
| 30-May @ 01:12:08 AM | Exodus@DRM2 | one that doesn't use iframes :/ |
| 30-May @ 01:11:46 AM | Kiasyn@Talon | derps at exodus |
| 30-May @ 01:11:39 AM | Exodus@DRM2 | working on a new site that's a bit more updated than the old one at darkrealms.genesismuds.com |
| 30-May @ 01:10:44 AM | Exodus@DRM2 | the part of the webserver YOU can access maybe :p |
| 30-May @ 01:09:13 AM | Samael@6Dragons | lol, Your Dr. multiverse is stock apache :p |
| 30-May @ 01:08:44 AM | Exodus@DRM2 | fair enough |
| 30-May @ 01:08:18 AM | Samael@6Dragons | he still does stuff, not much, but a little here and there |
| 30-May @ 01:07:56 AM | Exodus@DRM2 | existing, not participating :/ |
| 30-May @ 01:07:41 AM | Samael@6Dragons | he's still around |
| 30-May @ 01:07:13 AM | Exodus@DRM2 | Yeah. I kinda stopped visiting smaugmuds since samson up and quit |
| 30-May @ 01:06:32 AM | Samael@6Dragons | no mudbytes is still up and big, was just wondering as it's a smaug mud and smaugmuds is for well, smaugmuds :p |
| 30-May @ 01:06:08 AM | Exodus@DRM2 | probably do self-hosted, mudbytes and smaugmuds |
| 30-May @ 01:05:46 AM | Exodus@DRM2 | I dunno, is mudbytes not the cool crowd anymore? |
| 30-May @ 01:05:26 AM | Samael@6Dragons | I'm heading to be, be sure to lemme know when you release ex, you gonna release on smaugmuds? |
| 30-May @ 01:04:42 AM | Exodus@DRM2 | what's up saaaam |
| 30-May @ 01:04:18 AM | Kiasyn@Talon | :O |
| 30-May @ 01:03:06 AM | Exodus@DRM2 | I forked it awhile back and run two muds off it. the older version is Lost Prophecy and the new version is Dark Realms. LP is usually the guinea pig for new features and testing what works and what doesn't. The stuff that does work gets tied into DR. 10 years of doing that and I think it'll turn out nicely |
| 30-May @ 01:01:18 AM | Exodus@DRM2 | I've played a lot of custom muds like that and the playability often gets lost with so many features |
| 30-May @ 01:01:02 AM | Exodus@DRM2 | the overall goal of the project is to provide all these neat things to do that typically makes most muds deviate from the norm, but still retain that "smaugish" feel |
| 30-May @ 12:58:48 AM | Exodus@DRM2 | treasure spawns could be anything from gems/gold/artwork to magical items, components, reagents and the like. It can be set so particular types of mobs spawn specific things or one specific mob spawns specific items |
| 30-May @ 12:57:49 AM | Exodus@DRM2 | most items are static, your standard go kill mob, loot equipment setup. There are random treasure spawns though |
| 30-May @ 12:57:14 AM | Exodus@DRM2 | it gets interesting when there's a mob of them though, you get the whole undead horde thing going and people do tend to die |
| 30-May @ 12:57:13 AM | Samael@6Dragons | what about random eq/items? |
| 30-May @ 12:57:00 AM | Samael@6Dragons | ok, cool :p |
| 30-May @ 12:56:53 AM | Exodus@DRM2 | your typical mobs are relatively weak though, so angels and pallys tear through them |
| 30-May @ 12:56:20 AM | Exodus@DRM2 | yeah, they have rot timers on them based on level |
| 30-May @ 12:55:59 AM | Samael@6Dragons | and the undead would decay and dissapear come the morning sun? |
| 30-May @ 12:55:34 AM | Samael@6Dragons | Lol. :p |
| 30-May @ 12:54:57 AM | Exodus@DRM2 | works similar to the necromancer's zone of animation skill, but doesn't have a limit so it can get pretty crazy heh |
| 30-May @ 12:54:36 AM | Exodus@DRM2 | only exception is game modes. there's a night of the living dead game mode that spawns undead of various types every time something is killed. That's for halloween type events though. Or screwing with people |
| 30-May @ 12:53:40 AM | Exodus@DRM2 | could be spawns that always happen at area reset, on top of the normal resets, or initiated spawns by doing a quest or something |
| 30-May @ 12:52:49 AM | Exodus@DRM2 | there are limiters in the spawns. you can specify the mob vnums, location (room vnum range) and frequency as well as the level and the max that area can have at any one time |
| 30-May @ 12:51:39 AM | Exodus@DRM2 | might just put the mysql database import scripts online and provide two diff versions |
| 30-May @ 12:51:38 AM | Samael@6Dragons | ok cool, so random mob spawns? no spam spawning though? as in mobs will spawn but if they don't die they keep spawning. |
| 30-May @ 12:51:14 AM | Exodus@DRM2 | the first release will still be flat-file based though. Haven't quite decided to ship with an embedded db like sqlite or similar. Not sure what the licensing requirements for that is yet |
| 30-May @ 12:50:19 AM | Exodus@DRM2 | and the where command would list the particular zone you were in within that area to help locate it better. Maps help too of course |
| 30-May @ 12:49:52 AM | Exodus@DRM2 | quests could be something like "Kill 10 city guards somewhere in the vicinity of The Magic Quarter, within the area of Darkhaven City" |
| 30-May @ 12:49:12 AM | Exodus@DRM2 | vnums, but a lot of stuff uses logical ranges. Random mob encounters area good example. Mob X can spawn at Y% frequency in rooms from VNUM1 to VNUM50. That could be a whole area, or whatever vnum range corresponds to a particular zone |
| 30-May @ 12:48:10 AM | Samael@6Dragons | that's actually pretty neat. I like it. |
| 30-May @ 12:47:54 AM | Samael@6Dragons | OH, ok. |
| 30-May @ 12:47:50 AM | Samael@6Dragons | do you use vnums or is it more like LP based or some such? |
| 30-May @ 12:47:23 AM | Exodus@DRM2 | It's especially neat for places like the abyss, where on the plane you have areas as the 'layers' and within those layers, you can have sections with wicked sounding names like "Hollow's Heart" and such |
| 30-May @ 12:46:40 AM | Exodus@DRM2 | I think the zone thing is neat, it achieves the effect of giving builders the ability to section off areas. A city for instance, could have a residential district, or a market district |
| 30-May @ 12:45:11 AM | Exodus@DRM2 | Technically both. The areas are situated like this: Plane->continent->area->zone->room. areas are located on continents which are located on a plane of existence. rooms are rooms, and zones are groups of rooms |
| 30-May @ 12:44:02 AM | Samael@6Dragons | +? |
| 30-May @ 12:43:58 AM | Samael@6Dragons | is that part of the code itself or more dictated by areas/building |
| 30-May @ 12:43:35 AM | Samael@6Dragons | that was actually my next question, if it incorporated the planar setup/plane system. |
| 30-May @ 12:43:08 AM | Exodus@DRM2 | because it's a multiplanar mud :P |
| 30-May @ 12:41:53 AM | Samael@6Dragons | oh cool, why multiverse? |
| 30-May @ 12:41:05 AM | Exodus@DRM2 | it was originally smaug 1.4a, but I'm releasing it as a derivative called multiverse |
| 30-May @ 12:39:52 AM | Samael@6Dragons | woah... what base did you use, or is it custom? |
| 30-May @ 12:38:13 AM | Exodus@DRM2 | considering I've been working on the damn thing for like 10 years, I think that's pretty soon heh |
| 30-May @ 12:37:46 AM | Samael@6Dragons | july? awww. |